![]() ![]() ![]() Most buffs and effects are available to tinker with.It is very possible to create completely new classes with their own artwork, animations, and skills. More specific info on areas of the game can be found in their respective guide section. I was considering doing an exorcist class before.This is a list of general parts/mechanics that can be modded. Now that I am using SPine - I might give this guy a shot. "Preacher" - party / If Religious -25 Stress / Not Religious + 10 Stress "Repent" - companion / ACC base: 50 / + 5 Stress / buff + 20% Virtue chance. "Absolution" - companion / ACC base: 50 / remove Affliction -20 DMG -50 stress -2 bleed / Self: gain Affliction +50 stress -2 bleed. "Heaven's Host " - party / + 20 protection. "Drink of my Blood" - companion / Stress -25 / Self: -2 Bleed. "God Hand" - melee / ACC base: 80 CRIT mod 2% (Enemy: UNHOLY +50% DMG / not UNHOLY -75% DMG). ![]() Mostly focused on stress / affliction mangement. If steam workshop is eventually implemented I would love to get the class in-game. I had an idea for a new class, "Exorcist", and thought I would share the concept art and some of my initial thoughts on what some of his skills could be. Immobilize : bind enemy, if hit 100% success, only work against size 1Ĭhanelling : can't move, can choose to deactive skill, cancelled if crit, stunned or knockbackĢ0, 25, 30, 35, 40 Bleed/Blight/Disease Resist Spark : hit front and behind position of targetted enemy ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |